godot-mcp

godot-mcp

434

Godot MCP is a Model Context Protocol server that facilitates interaction with the Godot game engine for AI assistants. It helps automate tasks such as launching the editor, running projects, and managing scenes, enhancing AI-generated code quality and debugging capabilities.

node
{
  "mcpServers": {
    "godot": {
      "command": "node",
      "args": [
        "/absolute/path/to/godot-mcp/build/index.js"
      ],
      "env": {
        "DEBUG": "true"
      },
      "disabled": false,
      "autoApprove": [
        "launch_editor",
        "run_project",
        "get_debug_output",
        "stop_project",
        "get_godot_version",
        "list_projects",
        "get_project_info",
        "create_scene",
        "add_node",
        "load_sprite",
        "export_mesh_library",
        "save_scene",
        "get_uid",
        "update_project_uids"
      ]
    }
  }
}
node
{
  "mcpServers": {
    "godot": {
      "command": "node",
      "args": [
        "/absolute/path/to/godot-mcp/build/index.js"
      ],
      "env": {
        "DEBUG": "true"
      }
    }
  }
}