emubench-serv

emubench-serv

3.4

emubench-serv is a model context protocol server designed to facilitate direct interaction with Gamecube games through the Dolphin emulator.

emubench-serv is a specialized server that leverages the Model Context Protocol (MCP) to enable seamless interaction with Gamecube games via the Dolphin emulator. It is part of the emubench suite, which includes emubench-dolphin and emubench-ui, providing a comprehensive solution for game emulation and testing. The server acts as a bridge between the emulator and various tools, allowing users to manipulate and analyze game data in real-time. This setup is particularly useful for developers and researchers who need to test game mechanics, debug issues, or conduct performance analysis. By using MCP, emubench-serv ensures efficient communication and data exchange, enhancing the overall emulation experience.

Features

  • Direct interaction with Gamecube games through Dolphin emulator.
  • Real-time data manipulation and analysis.
  • Seamless integration with emubench-dolphin and emubench-ui.
  • Efficient communication using Model Context Protocol.
  • Ideal for developers and researchers in game testing and analysis.

Usage with Different Platforms

emubench-dolphin

bash
# Clone the repository
git clone https://github.com/dwilliams27/emubench-dolphin.git

# Navigate to the directory
cd emubench-dolphin

# Run the server
./emubench-dolphin

emubench-ui

bash
# Clone the repository
git clone https://github.com/dwilliams27/emubench-ui.git

# Navigate to the directory
cd emubench-ui

# Start the UI
npm start