emubench-serv
emubench-serv is a model context protocol server designed to facilitate direct interaction with Gamecube games through the Dolphin emulator.
emubench-serv is a specialized server that leverages the Model Context Protocol (MCP) to enable seamless interaction with Gamecube games via the Dolphin emulator. It is part of the emubench suite, which includes emubench-dolphin and emubench-ui, providing a comprehensive solution for game emulation and testing. The server acts as a bridge between the emulator and various tools, allowing users to manipulate and analyze game data in real-time. This setup is particularly useful for developers and researchers who need to test game mechanics, debug issues, or conduct performance analysis. By using MCP, emubench-serv ensures efficient communication and data exchange, enhancing the overall emulation experience.
Features
- Direct interaction with Gamecube games through Dolphin emulator.
- Real-time data manipulation and analysis.
- Seamless integration with emubench-dolphin and emubench-ui.
- Efficient communication using Model Context Protocol.
- Ideal for developers and researchers in game testing and analysis.
Usage with Different Platforms
emubench-dolphin
bash
# Clone the repository
git clone https://github.com/dwilliams27/emubench-dolphin.git
# Navigate to the directory
cd emubench-dolphin
# Run the server
./emubench-dolphin
emubench-ui
bash
# Clone the repository
git clone https://github.com/dwilliams27/emubench-ui.git
# Navigate to the directory
cd emubench-ui
# Start the UI
npm start
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