unity-mcp
The Unity MCP Server is a C# implementation that connects Unity Editor with external AI models or cloud services via the Model Context Protocol. It allows for real-time automation and intelligent interactions, offering advanced capabilities for developers using Unity.
Unity MCP Server (C#)
This project is a Model Context Protocol (MCP) server for Unity, providing a bridge between the Unity Editor and external Large Language Models (LLMs) or cloud-based AI agents. The server is fully implemented in C#.
What is Unity Model Context Protocol (MCP)?
Unity MCP enables seamless communication between Unity and external tools or AI models, facilitating real-time automation and intelligent interaction with Unity projects. It allows integration with LLMs for advanced workflows like procedural content generation and automated testing.
Key Features
- C# Server Implementation
- MCP Bridge for external LLMs or cloud services
- Real-time Automation
- Extensible Protocol
- Inspired by work at this GitHub repository
How it Works
- Server-Client Architecture
- Command Handling
- Bi-directional Communication
- Use Cases: procedural content generation, AI-driven testing, and more.