unity-mcp

unity-mcp

2

The Unity MCP Server is a C# implementation that connects Unity Editor with external AI models or cloud services via the Model Context Protocol. It allows for real-time automation and intelligent interactions, offering advanced capabilities for developers using Unity.

Unity MCP Server (C#)

This project is a Model Context Protocol (MCP) server for Unity, providing a bridge between the Unity Editor and external Large Language Models (LLMs) or cloud-based AI agents. The server is fully implemented in C#.

What is Unity Model Context Protocol (MCP)?

Unity MCP enables seamless communication between Unity and external tools or AI models, facilitating real-time automation and intelligent interaction with Unity projects. It allows integration with LLMs for advanced workflows like procedural content generation and automated testing.

Key Features

  • C# Server Implementation
  • MCP Bridge for external LLMs or cloud services
  • Real-time Automation
  • Extensible Protocol
  • Inspired by work at this GitHub repository

How it Works

  1. Server-Client Architecture
  2. Command Handling
  3. Bi-directional Communication
  4. Use Cases: procedural content generation, AI-driven testing, and more.