mcp-agent8
The Agent8 MCP Server is a comprehensive server solution for supporting Agent8 SDK development. It offers game development tools and asset generation capabilities using the Model Context Protocol along with various transports such as stdio, SSE, and streamable-http. The server is built with TypeScript and pnpm.
MCP Server for Agent8
A server implementing the Model Context Protocol (MCP) to support Agent8 SDK development. Developed with TypeScript and pnpm, supporting stdio, SSE, and streamable-http transports.
Features
This Agent8 MCP Server implements the following MCP specification capabilities:
Prompts
- System Prompt for Agent8 SDK: Provides optimized guidelines for Agent8 SDK development through the
system-prompt-for-agent8-sdk
prompt template.
Tools
- Code Examples Search: Retrieves relevant Agent8 game development code examples from a vector database using the
search_code_examples
tool. - Game Resource Search: Searches for game development assets (sprites, animations, sounds, etc.) using semantic similarity matching via the
search_game_resources
tool. - Asset Generation: Comprehensive toolset for game asset creation:
- Images: Generate 2D game assets using the
image_asset_generate
tool - Cinematics: Create cinematic sequences with
cinematic_asset_generate
tool - Audio: Generate music tracks and sound effects with
music_generate
andsfx_generate
tools - Skyboxes: Create 360° environmental backgrounds with
skybox_generate
tool - Support Tools: Status checking, result retrieval, and wait utilities for asynchronous generation
- Images: Generate 2D game assets using the
Installation
# Install dependencies
pnpm install
# Build
pnpm build
Using Docker
You can run this application using Docker in several ways:
Option 1: Pull from GitHub Container Registry (Recommended)
# Pull the latest image
docker pull ghcr.io/planetarium/mcp-agent8:latest
# Run the container
docker run -p 3333:3333 --env-file .env ghcr.io/planetarium/mcp-agent8:latest
Option 2: Build Locally
# Build the Docker image
docker build -t agent8-mcp-server .
# Run the container with environment variables
docker run -p 3333:3333 --env-file .env agent8-mcp-server
Docker Environment Configuration
There are three ways to configure environment variables when running with Docker:
-
Using
--env-file
(Recommended):# Create and configure your .env file first cp .env.example .env nano .env # Run with .env file docker run -p 3000:3000 --env-file .env agent8-mcp-server
-
Using individual
-e
flags:docker run -p 3000:3000 \ -e SUPABASE_URL=your_supabase_url \ -e SUPABASE_SERVICE_ROLE_KEY=your_service_role_key \ -e OPENAI_API_KEY=your_openai_api_key \ -e MCP_TRANSPORT=sse \ -e PORT=3000 \ -e LOG_LEVEL=info \ agent8-mcp-server
-
Using Docker Compose (for development/production setup):
The project includes a pre-configured
docker-compose.yml
file with:- Automatic port mapping from .env configuration
- Environment variables loading
- Volume mounting for data persistence
- Container auto-restart policy
- Health check configuration
To run the server:
docker compose up
To run in detached mode:
docker compose up -d
Required Environment Variables:
SUPABASE_URL
: Supabase URL for database connectionSUPABASE_SERVICE_ROLE_KEY
: Supabase service role key for authenticationOPENAI_API_KEY
: OpenAI API key for AI functionality
The Dockerfile uses a multi-stage build process to create a minimal production image:
- Uses Node.js 20 Alpine as the base image for smaller size
- Separates build and runtime dependencies
- Only includes necessary files in the final image
- Exposes port 3000 by default
Usage
Command Line Options
# View help
pnpm start --help
# View version information
pnpm start --version
Supported options:
--debug
: Enable debug mode--transport <type>
: Transport type (stdio, sse, or streamable-http), default: stdio--port <number>
: Port to use for SSE or HTTP transport, default: 3000--log-destination <dest>
: Log destination (stdout, stderr, file, none)--log-file <path>
: Path to log file (when log-destination is file)--log-level <level>
: Log level (debug, info, warn, error), default: info--env-file <path>
: Path to .env file
Using Environment Variables
The server supports configuration via environment variables, which can be set directly or via a .env
file.
- Create a
.env
file in the project root (see.env.example
for reference):
# Copy the example file
cp .env.example .env
# Edit the .env file with your settings
nano .env
- Run the server (it will automatically load the
.env
file):
pnpm start
- Or specify a custom path to the
.env
file:
pnpm start --env-file=/path/to/custom/.env
Configuration Priority
The server uses the following priority order when determining configuration values:
- Command line arguments (highest priority)
- Environment variables (from
.env
file or system environment) - Default values (lowest priority)
This allows you to set baseline configuration in your .env
file while overriding specific settings via command line arguments when needed.
Supported Environment Variables
Variable | Description | Default |
---|---|---|
MCP_TRANSPORT | Transport type (stdio, sse or streamable-http) | stdio |
PORT | Port to use for SSE transport | 3000 |
LOG_LEVEL | Log level (debug, info, warn, error) | info |
LOG_DESTINATION | Log destination (stdout, stderr, file, none) | stderr (for stdio transport), stdout (for sse transport) |
LOG_FILE | Path to log file (when LOG_DESTINATION is file) | (none) |
DEBUG | Enable debug mode (true/false) | false |
V8_AUTH_API_ENDPOINT | Authentication API endpoint URL | (none) |
V8_AUTH_REQUIRE | Require authentication for API endpoints | false |
SUPABASE_URL | Supabase URL for database connection | (required) |
SUPABASE_SERVICE_ROLE_KEY | Supabase service role key for authentication | (required) |
OPENAI_API_KEY | OpenAI API key for AI functionality | (required) |
FAL_KEY | fal.ai API key for asset generation | (required) |
BLOCKADE_LABS_API_KEY | Blockade Labs API key for skybox generation | (required for skybox generation) |
V8_CREDIT_CLIENT_ID | Client ID for credit consumption API | (none, optional for asset generation) |
V8_CREDIT_CLIENT_SECRET | Client secret for credit consumption API | (none, optional for asset generation) |
V8_CREDIT_API_ENDPOINT | API endpoint for credit consumption | (required for asset generation) |
ENABLE_ALL_TOOLS | Enable or disable all tools globally | true |
ENABLE_VECTOR_SEARCH_TOOLS | Enable or disable all vector search tools | true |
ENABLE_ASSET_GENERATE_TOOLS | Enable or disable all asset generation tools (images, cinematics, audio, skyboxes) | true |
ENABLE_IMAGE_GENERATION_TOOLS | Enable or disable image generation tools | true |
ENABLE_CINEMATIC_GENERATION_TOOLS | Enable or disable cinematic generation tools | true |
ENABLE_AUDIO_GENERATION_TOOLS | Enable or disable audio generation tools | true |
ENABLE_SKYBOX_GENERATION_TOOLS | Enable or disable skybox generation tools | true |
ENABLE_CODE_EXAMPLE_SEARCH_TOOL | Enable or disable code example search tool | true |
ENABLE_GAME_RESOURCE_SEARCH_TOOL | Enable or disable game resource search tool | true |
ENABLE_UI_THEME_TOOLS | Enable or disable UI theme tool | true |
Tool Activation Priority: The tool activation settings follow this priority order:
- Individual tool settings (e.g.,
ENABLE_CODE_EXAMPLE_SEARCH_TOOL
) - Asset type settings (e.g.,
ENABLE_IMAGE_GENERATION_TOOLS
,ENABLE_CINEMATIC_GENERATION_TOOLS
) - Tool group settings (e.g.,
ENABLE_VECTOR_SEARCH_TOOLS
,ENABLE_ASSET_GENERATE_TOOLS
) - Global tool setting (
ENABLE_ALL_TOOLS
)
Individual settings always override group settings, and group settings override the global setting. When individual settings are explicitly set, they take precedence over their parent settings.
Important: To enable only specific tools, you should set all higher-level settings to false
and only enable the specific tools you need. This approach provides a more consistent and predictable configuration.
Examples:
# Enable only vector search tools
ENABLE_ALL_TOOLS=false
ENABLE_VECTOR_SEARCH_TOOLS=true
# Enable only image generation tool, disable all others
ENABLE_ALL_TOOLS=false
ENABLE_ASSET_GENERATE_TOOLS=false
ENABLE_IMAGE_GENERATION_TOOLS=true
# Enable only code example search tool, disable all others
ENABLE_ALL_TOOLS=false
ENABLE_VECTOR_SEARCH_TOOLS=false
ENABLE_CODE_EXAMPLE_SEARCH_TOOL=true
# Enable only cinematic and audio generation tools
ENABLE_ALL_TOOLS=false
ENABLE_ASSET_GENERATE_TOOLS=false
ENABLE_CINEMATIC_GENERATION_TOOLS=true
ENABLE_AUDIO_GENERATION_TOOLS=true
Using Stdio Transport
# Build and run
pnpm build
pnpm start --transport=stdio
Using SSE Transport
# Build and run (default port: 3000)
pnpm build
pnpm start --transport=sse --port=3000
Using Streamable HTTP Transport
# Build and run (default port: 3000)
pnpm build
pnpm start --transport=streamable-http --port=3000
Debug Mode
# Run in debug mode
pnpm start --debug
Available Prompts
systemprompt-agent8-sdk
Client Integration
Using with Claude Desktop
- Add the following to Claude Desktop configuration file (
claude_desktop_config.json
):
{
"mcpServers": {
"Agent8": {
"command": "npx",
"args": ["--yes", "agent8-mcp-server"]
}
}
}
- Restart Claude Desktop
Adding New Prompts
Add new prompts to the registerSamplePrompts
method in the src/prompts/provider.ts
file.
License
MIT