chinchillo-mcp-server

chinchillo-mcp-server

3.3

Chinchillo-MCP-Server is a Model Context Protocol server designed for playing Chinchiro, a traditional Japanese dice game.

Chinchillo-MCP-Server is a specialized server that leverages the Model Context Protocol (MCP) to facilitate the playing of Chinchiro, a popular dice game in Japan. The server is designed to handle the rules and mechanics of the game, providing a seamless experience for players. It integrates with various platforms to allow for easy access and gameplay. The server ensures that all game logic is processed efficiently, and it can handle multiple players simultaneously. This makes it an ideal solution for both casual and competitive Chinchiro players looking to enjoy the game online.

Features

  • Real-time gameplay: Supports real-time interactions and updates for a smooth gaming experience.
  • Multi-platform support: Compatible with various platforms to ensure accessibility for all users.
  • Scalable architecture: Can handle multiple players and games simultaneously without performance degradation.
  • Customizable rules: Allows for the customization of game rules to suit different player preferences.
  • Secure connections: Ensures that all player data and interactions are secure and private.

Usage with Different Platforms

Node.js

javascript
const mcp = require('chinchillo-mcp-server');

mcp.startServer({
  port: 3000,
  onGameStart: (game) => {
    console.log('Game started:', game.id);
  },
  onPlayerJoin: (player) => {
    console.log('Player joined:', player.name);
  }
});

Python

python
from chinchillo_mcp_server import MCPServer

server = MCPServer(port=3000)

@server.on_game_start
def handle_game_start(game):
    print(f'Game started: {game.id}')

@server.on_player_join
def handle_player_join(player):
    print(f'Player joined: {player.name}')

server.start()